Sensory Substitution describes the brain’s capacity to interpret information from one sensory modality through another – vision through touch, for instance. The field has a history of more than fifty years, grounded in findings on neuroplasticity that demonstrate the brain’s ability to adapt to changes in its sensory periphery well into adulthood.
Yet practical implementations remain rare, and those that exist are seldom used. Sophisticated in technology, they often fall short in usability and interaction design.
In 2018, I started Unfolding Space in an attempt to address that gap. Over the span of four years, I developed successive prototype generations, each of which was tested with blind and sighted users, toward an affordable, learnable device grounded in interaction design. In 2021, I conducted a formal empirical study, and the findings were published in a peer-reviewed paper in 2022. What follows tells that story.
Previous Prototypes (2018-2020)
Background Information
Basic Functionality
A depth image from a 3D camera is haptically projected on the back of the hand by using LRA vibration motors. The location of a vibration (X and Y) depicts an object’s relative position in space, the strength of the vibration represents its distance. Also watch the demo video on the right for better understanding.
Project Background
There is a multitude of projects that have dealt with the topic of Sensory Substitution, but to date there are only very few practical implementations of the idea, which in turn are used by a negligible small number of people. While extremely sophisticated technology is used, design and user-friendliness often suffer. I therefore started researching the topic in an open and iterative rapid prototyping process. Problems of existing solutions should be included, the operation and learning should be easier and a higher acceptance for the system should be created by addressing usability and interaction design requirements.
A demo from a user’s perspective comparing the reality with the depth image and the translation into vibration.
Latest Prototype & Empirical Study In 2021
In the summer of 2021, I was able to test the latest prototype in an empirical study with 14 blind and sighted test subjects as part of my master’s thesis. As expected, it turned out that the path to a practical aid for blind people is still long – nevertheless, the study revealed a number of aspects that the Unfolding Space Glove already meets or which are valuable for further developments. Also check section “Publication” for further details and a link to the paper.
Technical Details
The Prototype now consists of only three components: a 5V USB power bank, a USB-C power cable and the glove itself hosting a mini computer and the 3D camera.
Once those three are connected you are ready to go:
- External hardware or specific premises are no longer required.
- Runs indoor and outdoor.
- No need specific lighting conditions.
- A single battery charge holds around eight hours.
Total component costs are about $ 500. For an overview, see the pictures on the left. For details, parts lists and building instructions, please go to the GitHub repo linked below.
Future of the Project
After four years of active development, I will let this project rest due to lack of time and money. Of course, questions, tips or feedback are always welcome and maybe the project will continue with or without me at another time. That would make me really happy – the foundation stone has been laid, all the data is open.
Empirical Study and Publication
Timeline:
- Summer 2021: Study conducted
- Fall 2021: Data collected and statistically analyzed
- January 2022: Master’s thesis about the project and study finished
- February 2022: Paper published in MDPI with over 30 citations
Paper Abstract
This paper documents the design, implementation and evaluation of the Unfolding Space Glove—an open source sensory substitution device. It transmits the relative position and distance of nearby objects as vibratory stimuli to the back of the hand and thus enables blind people to haptically explore the depth of their surrounding space, assisting with navigation tasks such as object recognition and wayfinding. The prototype requires no external hardware, is highly portable, operates in all lighting conditions, and provides continuous and immediate feedback—all while being visually unobtrusive. Both blind (n = 8) and blindfolded sighted participants (n = 6) completed structured training and obstacle courses with both the prototype and a white long cane to allow performance comparisons to be drawn between them. The subjects quickly learned how to use the glove and successfully completed all of the trials, though still being slower with it than with the cane. Qualitative interviews revealed a high level of usability and user experience. Overall, the results indicate the general processability of spatial information through sensory substitution using haptic, vibrotactile interfaces. Further research would be required to evaluate the prototype’s capabilities after extensive training and to derive a fully functional navigation aid from its features.
MDPI – Sensors | Scientific Paper
The main paper was cited about 40 times by 2026. It was published on February 26, 2022, in the special issue "Spatial Perception and Navigation in the Absence of Vision" of MDPI Sensors.
ResearchGate | All Publications
You can find me on ResearchGate. Next to the MDPI paper you can also find the theoretical thesis (only in German) I wrote as my bachelor thesis.
Impressions from the Study
Code and Content
In order to inspire other designers, developers or commercial providers to work within this field and to make Sensory Substitution available to as many people as possible this project is Open Source. All contents are under CC-BY-4.0 license, the code is under MIT license. Please check the LICENSE files in the respective repositories. This website hosts general information about the project. Please find all components, files, documentation and publications related to this project at the locations linked below:
GitHub | Main & Code
This is the main repository of the project. Besides general information, software code and documentation on project setup, installation and use can be found here.
GitHub | Hardware
Building instructions for the glove and the Unfolding Space Carrier Board, PCB files, parts lists / BOMs, 3D design files and more...
GitHub | Monitor
Multi platform project in Unity 3D of the Monitoring App that allows to monitor the activity of the device via Wifi and adjust settings. Including builds and documentation.
Vimeo | Study Videos
Collection of exemplary videos from the study in 2021 showing: pocedure of the trials, examples of efficient wayfinding with the glove, comparisons between white long cane and glove and more ...
Hackaday | Instructions & Blog
Project page on hackaday.io, where you can find building instructions, I regularly post news and you can discuss about the project.
Press Releases
In English:
- 14.09.19 – Designboom: Unfolding space by jakob kilian lets the visually impaired ‘see’ with their hands
- 14.09.19 – Hackster.io: Unfolding Space Allows the Blind to See with Their Hands
Other Languages:
- [german] 26.10.18 – Deutschlandfunk: Kölner Design Preis | Auszeichung für „sehenden“ Handschuh
- [german] 26.10.18 – Deutschlandfunk Nova: Student entwickelt sehenden Handschuh
- [german] 26.10.18 – Informationsdienst Wissenschaft: Kölner Design Preis 2018: Erster und dritter Platz […]
- [german] 26.10.18 – WDR Kultur: Kölner Designpreis für Sehhilfe
- [german] 26.10.18 – MeineSüdstadt: Kölner Design Preis geht in die Südstadt
- [german] 05.11.18 – barrierefrei bauen:Kölner Designpreis geht an “Unfolding Space”
- [german] 17.11.18 – Koelncampus: Ein Handschuh für mehr Inklusion
- [german] 01.12.18 – handicap.life: Mit den Händen sehen – das Projekt Unfolding Space
- [german] 18.03.19 – Beitrag in der Sendung “Lokalzeit” des WDR
- [chinese] 18.09.19 – 36kr.com: 戴上这个手套,视障人士就能「用手看见」了
- [chinese] 25.09.19 – ifeng.com: 创新前沿 | “橙汁杯子橙皮做”等三个创新案例
- [arabic] 26.09.19 – gulf365.co:فيديو-صور| “jakob kilian” يتيح لضعاف البصر رؤية الأشياء بأيديهم
Credits
The project wouldn’t have been possible without the help of many people, to whom I would like to express a big thank you at this point:
- Kjell Wistoff for his active support in setting up, dismantling and rebuilding the study room, organising the documents and documenting the study photographically.
- Trainer Regina Beschta for a free introductory O&M course and the loan of the study long cane.
- Tim Becker and Matthias Krauß from Press Every Key for their open ear when giving advice on software and hardware.
- Köln International School of Design/KISD (TH Köln) and the responsible parties for making the premises available over this long period of time.
- Tom Bieling, Ulrike Gollner & Gesche Joost by publishing their work on gloves as interfaces.
I would also like to thank all those who supported and guided me in developing the prototype over the past few years, as well as in implementing and evaluating the study. Specifically, and probably more than I can remember at this point:
Jannik Nitz, Connor Shafran, Johanna Warchol, Marco Reitano, Brandon Gilles, Niklas Isselburg, Eduard Paal, Dmitry Kuznetsov, Sebastian Miller, Sören Stirn, Ronnie Balcazar, …
Sponsoring
Big thanks also to these companies supporting my project:

pmdtechnologies
Providing a Pico Flexx 3D camera.

Munitec GmbH
Providing multiple glove samples that made into the final prototype.













