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Counting the Dead

Background

Over the past 20 years, hundreds of thousands of people from Africa and the Middle East have left their homes in search of a better life in Europe, hoping to find peace and freedom.

The right to asylum is protected by the Geneva Convention and the constitutional rights of European countries. However, the policies of closed borders, also known as ‘Fortress Europe’, and the resulting lack of any legal way to enter the EU force those in need to take risky and potentially fatal routes to seek asylum.

These circumstances have led to the deaths of thousands of people, with more than 18,000 dying between 2009 and 2016 alone. Counting the Dead reveals the interdependencies and commemorates the victims of this human-made tragedy.

The Project

Instead of classical cartography, the installation used an experimental 3D projection to show all these incidents in relation to your current location in Cologne, including distance and direction on a compass, as well as the years 2009–2016. A digital interface then provided access to more information about each incident. The dataset used for this is openly available online and was created by a group of journalists who have been collecting individual media reports as sources since 2009. Unfortunately, they had to discontinue their work in 2016 (www.themigrantsfiles.com).

While this reprocessing of the raw data allows for new interpretations of location, frequency and regularity, it is difficult to process this large amount of data emotionally.
To address this, photos and videos that people already know from the media were implemented in the same projection and interface to create a link and emotional context. All the media was collected me and can be found on the public internet.

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hi there!

I’m Jakob. I am a creative technologist, designer, maker and (re-)searcher, and this website shares my work and thoughts.

Privacy policy: I don’t track, I don’t collect or retain data.

tech

I often work on interceptions of design and engineering, bringing up some hardware or software (or both) projects, code bases and notes.

design

During my »Integrated Design« studies at KISD in Cologne, Germany, I worked in various design disciplines, fostering a holistic approach to design. While I explored traditional fields such as communication, industrial, service and interface design, my focus sharpened on these broader terms:

  • interaction: (inter-)action possibilities between humans and machines /computers.
  • experience: the aesthetic and sensory reception of audio/visual installations.
  • data: making raw data accessible and processable.
  • product: physical “things”.

research

This section showcases projects from my recent academic work. This includes projects from my own studies and the results of my work as a scientific employee at KISD from 2022 to 2025.

blog

Blogs are outdated. That’s why I started writing one.
All too often, I find myself down a rabbit hole, researching topics that haven’t received enough coverage on the internet yet, or simply stumbling upon ideas that are too valuable to keep to myself.
I’m passionate about sharing, which is why I started this blog. I hope you enjoy it!

music

Praqma is a producer and DJ of electronic music, blending diverse house and techno elements, a temporary utopia to escape the world’s imperfection.

Some of my early work is available on streaming and purchase platforms. Since 2023, I have focused solely on developing new hardware and software for techno live performances. See the »Modulator« and »Clipdeck« projects below, for example. In October 2025, I uploaded the first one-hour live set from this project.